
athenemiranda:
Current Music: Tool - Aenema
Happy new freaking year. I've been doing good, in non-fannish-obsession terms, mostly because my magical shiny people make me happy by spending time with me, sending me emails, etc. I did some pottering around with Dani earlier, which was precious and I need to do more often - she lives ages away from here now, but works not so far away at all.
Unfortunately, in fannish-obsession terms I am doing even freaking better. I wrote cracky pornfic for the first time in a couple of years and people liked it; now I'm working on something even crackier but maybe with less porn. Worse, we have been
replaying stuff, and Matthew has gone over the Persistence easy versions of the two way-old 2D Metal Gear games from the late 80s. The first has little to obsess over. The second is full of BATSHIT FANNISH GLEE about how deranged Jack and Frank are, about ninjas and cyborgs and jellycopters and chocolate and hairspray and especially about
children.
It's the headfucking omission that's getting me most right now. In those two ancient-of-days videogames there is never, at any point, any indication that David is Jack's son. They just retconned it into MGS1 and hoped no one would notice.
WTF.
After failing to sleep last night because Matthew was having fantastic hot-cold fever dreams, talking to me about mad clowns and pushing me out of bed, I got up and (in spite of all my intentions to WRITE) spent the entire morning talking to Chris. He has, I guess in response to my declarations of > , been trying to convince me that Metal Gear Solid 2 is the best game of all time.
It is, partially, about Art and the endless fucking question of how to make videogames do it. I admit I underappreciate the meta levels of what's going on with Rosemary and Raiden in that game -
Look. It starts with the idea that the best way to do videogame art is to be be telling stories/generally DOING ART STUFF that can only be told/done in the medium of videogames.
Most of the juicy emotional stuff in MGS1 is there because of Kojima's obsessing over
solidity - about what happens when you take a 2D sprite game from the 80s, take its themes and some of the object layouts and characters, and put them in 3D. You take a protagonist who was a simple cipher - and in the 3D 'verse, suddenly he's a
very emotionally disturbed human being, who claims to have no family, no friends other than two other recurring characters - his relationships with whom are characterised by betrayal, violence and HEADFUCKS - and eventually manages to claim his own first name and an ability to live beyond game mechanics. (NAOMI <3)
MGS2 turns it up a notch, makes gameplay about gameplay and takes the internal batshit of MGS1 and plays it out between Rose and Raiden rather than internally. Rose is pretty much begging Raiden to not be a cipher videogame character, and the
less of one he becomes the
more of one she becomes.
I'm sure this is all very great and arty but it fails because I hate their fucking guts. And if I can't bear to even really
think about what they're doing because they're so
crap, then it is
not fucking art.
[It is very fortunate that Raiden's guts were removed by SCIENCE and replaced with cyborg ninja parts because now I LOVE HIM and use him as an MSN ICON and am generally in wuv. But I still hate Rose and think everything she said in Part 5 of MGS4 was a giant fat lie.]
The other thing I hate is the insistence that for art to be art it has to waste time talking about fucking art. HATE. I don't care what your bullshit does to push the envelope of what's considered 'art'. If all it does is make comments about mediums and their boundaries, if it has nothing to offer about
life, you can shove it back into your ass. And this is why, however dreamsical and self-referential and deep MGS2 might be, I think it is outarted by 1 & especially 3 because both of those had gameplay moments that can still make me cry ;___;
[But in MGS2, George is there to pick up the loose end Jack left at the end of the 1980s and remind the world that
videogames don't cause violence, violence causes violence. God.]
Also, I belatedly noticed that the techhead trio there are basically the Hellenic Fates; Sunny spinning the wheel, Emma measuring and Naomi cutting the thread.
And I haven't even mentioned LittleBigPlanet and its downloadable package of Metal Gear costumes/levels. OH DEAR GOD. PLUSHY CYBORG NINJAS WITH WOODEN SWORDS AND BIG SAD EYES. HELP ME ;___;